After 343 Industries announced that Halo: The Master Chief Collection would finally make its way to PC later this year, it appears the developer had another surprise for fans up their sleeve. They announced that over 6.6 million user-generated maps have been ported into the game.
When Halo: Combat Evolved was released in November of 2001, it went on to become one of the best-selling games of all time, shipping five million copies and earning a total of just over $170 million in the United States by November of 2005. The next installment, Halo 2, sold 2.4 million copies worldwide within twenty-four hours of release, helping it to become the fifth best selling title in the United States with over 6.3 million copies sold. Despite the success, Bungie and Microsoft's relationship soured and the publisher founded 343 Industries to oversee the development of the Halo franchise after parting ways with Bungie.
With 343 Industries, the franchise's success would only increase with its latest mainline title, Halo 5: Guardians, selling 5 million copies worldwide in just three months. Now, with the PC release of Halo: The Master Chief Collection fast approaching, 343 Industries has announced that it has been able to port over more than 6.6 million user-made maps.
While many may argue that the collection should have been released on the PC back in 2014, the delay has actually allowed 343 to improve upon it to create a better end-user experience. If the re-release of the collection does well on the PC, it could help the sales of Halo Infinite upon its release in Q4 of 2020.
Information related to the user-generated maps can be found on 343 Industrie's official Halo twitter account, where the developer goes on to say that Halo 3, Halo: Reach, and Halo 4 maps have successfully been added. Additionally, they provide information via a press release which states that it may take some time for users to gain access to all maps as they have to make changes in order to allow the maps to play properly. Furthermore, while users can't currently port over their old video clips or screenshots from prior games, 343 Industries states that it hopes to find a workable solution soon. Halo: Master Chief Collection will become available on PC's worldwide sometime in Q4: 2020.
It's clear from the work that 343 Industries is doing that they truly care about the community's experience with their games. If the developer continues to be open to suggestions, it could lead to consumers showing a greater amount of support for the company in the future.
Developers need to earn the trust of their consumers and 343 Industries is doing just that in a massive way. If the next Halo title does well, it could serve as a lesson to other developers that community interaction and support is key for the success of any game.
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