Zeffo in Star Wars Jedi: Fallen Order is by far the most complex area in the game due to how many extensive layers of locations it has — some of which can only be unlocked after revisiting the game with a new set of skills. Needless to say, exploration can get rather tedious especially for places like the Imperial Dig Site.

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Other areas are necessarily connected to that nest of Sith, making them extensions of that Imperial hub. Players for that matter can end up missing tons of secret areas and loot in the Imperial Dig Site and all other areas connected to it. Hence, this list aims to remind players what they need to be on the lookout for to find these well-kept goodies.

10 STIM CANISTER AT THE DERELICT HANGAR

Cal Kestis finds a Stim Canister

It pays well to use the lightsaber as a flashlight in dark areas since that's what they look like anyway. In the darkly-lit rooms of the Derelict Hangar, for example, using the lightsaber as a flashlight can reveal many safe pathways and secrets such as a Stim Canister nicely tucked away in a corner.

In the aforementioned dark area with lots of pipes for Cal Kestis to balance on, there should be a platform near the end of the dark corridor with a Stim Canister. It's a metal platform that serves as a mini detour from the nearby exit.

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9 THE SENSE ECHO IN GUSTY BLUFFS

Locked door in Jedi Fallen Order

Meanwhile, in the tricky-to-navigate Gusty Bluffs area, a Sense Echo is waiting to be discovered. This Sense Echo is located in the area with the large fans and the Meditation Circle. Players simply need to get past the fans until they reach a safe ledge.

This should lead to a small cave. This cave then has an obscure nook that players need to locate as this nook contains the Sense Echo. It's easy to miss if the players are rushing through the seemingly desolate and uninteresting area.

8 STIM CANISTER AT THE ICE CAVES

Ice Cave Slide

The Ice Caves are one of the most dynamically confusing sub-locations in Zeffo and it's easy to make wrong turns there. Still, players will want to go back to that area once they have the Force Push, Overpowered Zipline, Force Pull, and the Overcharge skill.

That's because the Ice Caves entrance at the end of the Imperial Dig Site allows players access to a Stim Canister after some Jedi and Droid acrobatics starting with a vine swing and a zipline switch. After that, there should be the Stim Canister stuck frozen in a wall, waiting for some lucky Jedi.

7 STIM CANISTER IN THE ZIP LINES AREA

Zip lines in the Imperial Dig Site

By far the most intricate area in Zeffo, the zip line network area in the Imperial Dig Site is a secret passage and hidden items galore. Of course, the most valuable among these is a Stim Canister that requires some zip line jumping tricks.

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Just look for the zip line parallel to a cliff face, traverse it, drop down to a metal beam near the end, walk along the following pipe, and then Force Push a wall. There ought to be a hidden Stim Canister behind that wall.

6 SECRET IN THE CRASH SITE

Crash Site map

Now on to other nearby connected areas, namely the Crash Site. There should be a small platform in the Southern Area of the Crash Site. That platform has a hanging rope on top of it, climb that rope, and head inside the cave.

Players will need BD-1's Overcharge skill in order to progress as the pulverizers are offline. They'll also need Slow and Force Jump, Pull, and Push in order to be able to climb the moving blocks. The reward is a Secret on top of a small ledge.

5 TOMB OF MIKTRULL SECRETS

Tomb of Miktrull Entrance
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Tomb of Miktrull is one area with a couple of Secrets, making it a worthwhile place for exploration once players have unlocked Force Pull and Force Push. The first is located in the area with a large circular structure. Players need only keep their eyes peeled for some Secret spots while moving the walls.

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The second is situated near the Lantern Room. It's quite tricky but should be manageable with Force Push and Pull with the former being used for wall breaking while the latter used for candle pulling. This one's a Sense Echo located at the top of a wall covered by plants.

4 SECRETS IN THE TOMB OF EILRAM

Tomb of Eilram
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Another area with a couple of secrets in them would be the Tomb of Eilram. All players need for this is the Force Push and patience as the first secret requires players to solve a puzzle involving a large sphere in the center of a room. Once it's solved, the sphere will elevate and reveal a hidden area underneath with the Sense Echo.

Another Sense Echo can be found in the room along with the second Tomb Guardian. Players need to blow up the corner of that room with a Skungus in order to reveal a Sense Echo behind those walls.

3 SENSE ECHO IN THE VENATOR WRECK'S BROKEN WING

Venator Wreck from the front

The Venator Wreck area is a place brimming with Sense Echoes and Stim Canisters. One Echo is even available for grabs in Broken Wing part. All it takes to get it is solving the rather memorable electric water puzzle in the location.

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That one's rather easy though dangerous. Once it's done, however, the series of doors players get to unlock afterward should have a Sense Echo. Take care not to walk past by that Echo, though it should be hard to miss.

2 STIM CANISTER IN THE VENATOR WRECK

Stim Canister near the Venator Wreck

As for the Stim Canister in the Venator Wreck, players need to make sure they have the Force Push, Force Pull, and Double-Jump abilities-- that means coming back here after Kashyyyk. Anyway, the canister is in the area with the multiple Probe Droids.

It's that long tunnel that used to be a Star Destroyer's booster. Walk through that tunnel and look at the far side where there's a ledge. The Stim Canister should be visible and only accessible with the said three abilities needed.

1 A BUNCH OF REWARDS IN A VENATOR WRECK PUZZLE

Venator Wreck puzzle

Last but not least, players will have to thoroughly explore the Venator Wreck for other rewards such as a Poncho, a BD-1 Skin, and the Chromium lightsaber material. All these are hidden behind the intricate lift and block puzzle.

Again, players will need the Force Push, Pull, and the Double-Jump in order to solve the puzzle and traverse the area freely. As an added bonus, there's also a Stim Canister at the end of the puzzle in addition to the other three rewards so don't sleep on these Imperial treasures.

NEXT: Jedi Fallen Order: 10 Planets They Should Visit In The Sequel

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